Delay is a unique mechanic in Gunbound that determines the order of turns for each player. Every action (such as moving or firing) adds a certain delay time, which affects when a player’s next turn will occur. Actions with a higher delay time mean a longer wait until the next turn, while actions with a lower delay allow players to take their next turn sooner. Skilled players often use delay to their advantage by timing their actions to maintain control of the battlefield and reduce the chances of giving the opponent the upper hand.